I’m a software developer, speaker and author, with an affinity for iOS development.
Most recently I worked on cloud-based systems built on Amazon Web Services and native iOS development using Swift.
I was an early Xamarin employee, serving first as the documentation lead and later a developer evangelist. I taught many of Xamarin’s employees how to build iOS applications, as well as several of Xamarin’s larger customers.
I also authored the book Learning MonoTouch: A Hands-On Guide to Building iOS Applications with C# and .NET, from Addison-Wesley, which has been published internationally in multiple languages, as well as a MonoTouch course for AppDev.
Previously I worked on a variety of engineering applications ranging from CAD software, to distributed 3D content systems. Before working exclusively as a software engineer, I was an aerospace engineer who did aerodynamic design for jet engines.